

Avery Johnson is a Dual-Threat QB for Kansas State. Avery's 2025 season ranks in the 0th percentile nationally by opponent-adjusted EPA per play across 417 plays — a developing rate for the QB.
Regressed toward the QB mean. Model correlation r≈0.46 on a 2019-2025 walk-forward — volume only; efficiency not projected.
A genuine rushing threat who stresses defenses horizontally. Extends plays with legs and forces extra gap assignments.
Meaningful starter. Local collective + position-group deals.
Tier is a model estimate based on position, school brand, performance rank, and usage — not a reported deal. NIL deals are private. For a real market valuation, see On3's NIL profile, which factors in social following and actual deal tracking.
| Wk | Opponent | Result | Opp SP+ | C/ATT | Pass Yds | Pass TD | INT | QBR | Rush Yds | Rush TD | EPA/play |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | vsIowa State | L21-24 | 9.9 | 21/30 | 273 | 2 | 0 | 74.5 | 21 | 1 | 0.06 |
| 1 | vsNorth Dakota | W38-35 | — | 28/43 | 318 | 3 | 0 | 58.1 | 43 | 0 | 0.06 |
| 2 | vsArmy | L21-24 | 0.8 | 15/25 | 172 | 1 | 1 | 63.1 | 14 | 0 | 0.25 |
| 3 | @Arizona | L17-23 | 12.0 | 13/29 | 88 | 0 | 0 | 11.9 | -16 | 1 | -0.08 |
| 5 | vsUCF | W34-20 | -1.2 | 18/25 | 168 | 2 | 0 | 91.4 | 75 | 0 | 0.30 |
| 6 | @Baylor | L34-35 | 1.4 | 29/45 | 339 | 2 | 1 | 74.0 | 72 | 1 | 0.26 |
| 7 | vsTCU | W41-28 | 8.3 | 16/26 | 198 | 3 | 0 | 57.2 | 29 | 0 | 0.46 |
| 9 | @Kansas | W42-17 | 4.1 | 11/17 | 231 | 2 | 0 | 90.8 | 17 | 2 | — |
| 10 | vsTexas Tech | L20-43 | 27.6 | 16/33 | 199 | 1 | 2 | 74.8 | 88 | 2 | 0.01 |
| 12 | @Oklahoma State | W14-6 | -15.1 | 15/28 | 177 | 1 | 1 | 33.9 | 26 | 0 | 0.06 |
| 13 | @Utah | L47-51 | 22.2 | 12/23 | 102 | 1 | 1 | 80.6 | 72 | 1 | 0.17 |
| 14 | vsColorado | W24-14 | -8.3 | 10/17 | 115 | 0 | 0 | 85.0 | 36 | 0 | 0.45 |
Usage = share of team plays (CFBD has no true snap counts).
Chart shows per-game EPA (bars) and rolling 5-game average (line). Season breaks marked with dashed lines. Line value = est. points over replacement per game.